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Chaos Control : ウィキペディア英語版 | Chaos Control
''Chaos Control'' is a rail shooter developed by Infogrames and published by Philips Interactive Media for the CD-i, MS-DOS, Macintosh, Sega Saturn and PlayStation in 1995. The game's cutscenes are rendered in a style reminiscent of anime. An enhanced remake titled ''Chaos Control Remix'' was released exclusively for the Saturn in 1996. It was released in PAL regions under the name ''Chaos Control'', causing it to sometimes be confused with the original game. ==Gameplay== ''Chaos Control'' is a sci-fi themed rail shooter which puts the player inside the cockpit of a fighter ship. Although the spaceship flight is automated, the player may target freely using an on-screen reticule, timing their shots so that the fighter's guns do not overheat. Targets across the game's four levels include mech suits, other spaceships and virtual reality constructs, most of which will return fire in an effort to drain the player's shields. There are no bonuses or re-charge power-ups for these shields, and play must restart from the beginning of the level if the player's ship is destroyed. Enemy positions are predetermined and unchanging. This - in combination with fixed flight paths - means that the player can seek to learn the game's deployment pattern for each level, defeating them through trial and error.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Chaos Control」の詳細全文を読む
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